Version Number Generator is a simple add-in for Visual Studio 2005 / 2008 / 2010 designed to enable you C/C++ projects to automatically control build number of an executable or dll file.
After instalation of this Add-in just run the Visual Studio and create the new project for Visual C++ ‘Win32 Project’ or open an existing. In Add-in Manager of Tools menu check this add-in to turn on. In the context menu of the Solution Explorer select Add Version Information… item. This add to your project or projects (it depends of the selection item in the Solution Explorer) a special file – VersionInfo.h.
Version Number Generator Crack+ Keygen For (LifeTime) [32|64bit] (Updated 2022)
Generate a ‘VersionInfo.h’ file for your new project. It is generated with a special content which contain’s lot of information about the software:
ID_BINARY_VERSION [0xffff]
ID_PRODUCT_VERSION [0xffff]
ID_REVISION_CHANGES [0xffff]
ID_ASSEMBLY_VERSION [0xffff]
ID_DATE_FORMAT_DLL [0xffff]
ID_DATE_VERSION [0xffff]
In addition to this list of items a special item named ‘0’ is also included in the file (generally its content depends on the selected project) this item has no any meaning.
In the next step ‘VersionInfo.h’ file is parsed. Parsed information is stored in ‘constants.h’ file which is added automatically in the same location of ‘VersionInfo.h’ file.
When you update a project using Version Number Generator – after update all the projects in the solution automatically update it’s version information.
We need to mention the 2 limitations of this add-in:
1. In some cases Version Number Generator prevent you add, edit or delete a file or folder.
2. It’s easy to use of you have Visual Studio Professional edition (you have enough rights on this edition) but if you have Premium edition you should be careful with it. In some cases the application will ask you if you want to get FULL license for your Visual Studio Professional edition – for Premium edition you have only to get ‘Add-in Manager License’. So it’s not good in this case.
Please see the demo. This add-in will help to automatically generate version numbers for any C++ project that uses the MSVS templates. You can create a new project or open an existing one by selecting ‘Add Version Information’ from the context menu of the solution explorer (button with 3 horizontal lines).
Please download and test this version of Version Number Generator (version 1.6).
What is new in this version:
* Fixed a bug that prevented you to update versions of projects
Changes in this version:
* Added a new built-in Release date format
* Changed built-in mode of action
* Added more samples
What is new in this version:
* New project: Now it generates version numbers when you create a new project
* Tested on Visual Studio 2008 Express
Changes
Version Number Generator Crack+ Registration Code Free
#define SET_NEXT_BUILD_NUMBER SET_NEXT_BUILD_NUMBER
In main source file (for example: foo.cpp) or header file (for example: foo.h):
#ifdef SET_NEXT_BUILD_NUMBER
…
#else
…
#endif
You can add here define to control “Next Build Number”.
EXAMPLE
In the default project of Microsoft Visual Studio there are some projects with build numbers
0040199
0040200
0040201
0040202
And there are some files in the source code like this:
VersionInfo.h
“PreviousBuildNumber”, “0040201”, “16-05-2010”
“PreviousBuildNumber”, “0040199”, “16-05-2010”
“PreviousBuildNumber”, “0040200”, “16-05-2010”
“NextBuildNumber”, “0040199”, “16-05-2010”
“NextBuildNumber”, “0040201”, “16-05-2010”
“NextBuildNumber”, “0040202”, “16-05-2010”
You can run the program and the result will be:
0040199
0040200
0040201
0040202
This example shows a difference between to macros:
#ifdef SET_NEXT_BUILD_NUMBER
#if SET_NEXT_BUILD_NUMBER > 0
#else
#else
#endif
#else
#endif
So the second (with default settings) will be executed:
0040199
0040200
0040201
0040202
Adding KeyMacro SET_NEXT_BUILD_NUMBER define:
Define this key to define next build number to the next major version of Visual Studio:
KeyMacro SET_NEXT_BUILD_NUMBER
You can set maximum and minimum build numbers.
Version Info.h Example:
“PreviousBuildNumber”, “0040201”, “15-12-2010”, “16-05-2010”
Example Code:
#ifdef SET_NEXT_BUILD_NUMBER
#define NEXT_MAJOR_VERSION_NUMBER(n) \
(n == 1? 0xFF00 : \
(n == 2? 0xFF01 : \
(
1d6a3396d6
Version Number Generator
– generate build number of an executable or dll by replacing file VersionInfo.h
– it works only for the Win32 Projects (by default).
– it’s free for non-commercial use.
Installation:
– extract VersionInfo.zip archive
– to Visual Studio click Tools -> Extensions and Updates
– search for ‘Version Info Generator’ extension, tick it and click Install
– return to the Visual Studio main window
Version Number Generator is a simple add-in for Visual Studio 2005 / 2008 / 2010 designed to enable you C/C++ projects to automatically control build number of an executable or dll file.
After instalation of this Add-in just run the Visual Studio and create the new project for Visual C++ ‘Win32 Project’ or open an existing. In Add-in Manager of Tools menu check this add-in to turn on. In the context menu of the Solution Explorer select Add Version Information. item. This add to your project or projects (it depends of the selection item in the Solution Explorer) a special file – VersionInfo.h.
Version Number Generator Description:
– generate build number of an executable or dll by replacing file VersionInfo.h
– it works only for the Win32 Projects (by default).
– it’s free for non-commercial use.
Installation:
– extract VersionInfo.zip archive
– to Visual Studio click Tools -> Extensions and Updates
– search for ‘Version Info Generator’ extension, tick it and click Install
– return to the Visual Studio main window
Version Number Generator is a simple add-in for Visual Studio 2005 / 2008 / 2010 designed to enable you C/C++ projects to automatically control build number of an executable or dll file.
After instalation of this Add-in just run the Visual Studio and create the new project for Visual C++ ‘Win32 Project’ or open an existing. In Add-in Manager of Tools menu check this add-in to turn on. In the context menu of the Solution Explorer select Add Version Information. item. This add to your project or projects (it depends of the selection item in the Solution Explorer) a special file – VersionInfo.h.
Version Number Generator Description:
– generate build number of an executable or dll by replacing file VersionInfo.h
– it works only for the Win32 Projects (by default).
– it’s free for non-commercial use.
Installation:
– extract VersionInfo
What’s New In Version Number Generator?
This simple add-in for VS 2005 and later enables you to:
– add version information to the file with specific name (DefaultName.h or.cpp), in the format ___
= current build number
= current revision number
= date the current build was compiled
= date the current revision was compiled
– generate a file (DefaultName.h or.cpp) with all these information using one of the two forms.
This add-in checks if the files ___ exist and if not, creates it using the first form and assignes the current build number.
This add-in is not required for new projects. It’s just helpful in case the information were not in the build control files.
Read the README.txt for more information.
Some functions to get the build number (CurrentBuild) and revision number (CurrentRevision) are:
BuildNumber() -> returns the current build number
RevisionNumber() -> returns the current revision number
Some functions to get build date (BuildDate) and revision date (RevisionDate) are:
GetDateTime() -> returns current date/time as a string
GetDate() -> returns current date as a string
GetTime() -> returns current time as a string
GetFileTime() -> returns current file time as a string
SetBuildDate() -> sets current build date as a string
SetRevisionDate() -> sets current revision date as a string
For example, assume you have the file CMakeList.txt in your project that looks like:
System Requirements For Version Number Generator:
Minimum:
Requires OpenGL 3.2 or later and macOS 10.11 (El Capitan) or later.
Mac OS X 10.6 or later is recommended.
Intel i5, 2.5 GHz (Processor).
2 GB or more memory.
At least 800 MB for working files.
USB 2.0 interface.
Sound Card.
Hard Disk Space.
Recommended:
Mac
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